[Shumin Zhai's home page: Publications Bio-sketch Press Contact Info]

Selected Lectures/Seminars

 

2011

2010

2009

2008

2007

 

2004

o      “In Search of Efficient Text Writing Methods for Off-Desktop Computing: An Overview of ATOMIK and SHARK”,  PARC George E. Pake Auditorium, Palo Alto, California, The San Francisco Bay Area Chapter of ACM SIGCHI (BayCHI), June 8, 2004.

o       “In Search of Text Writing Methods for Off-Desktop Computing — An overview of ATOMIK and SHARK”, Human-Computer Interaction Institute, Carnegie Mellon University, April 24, 2004.

 

2003

 

o      “In Search of Text Writing Methods for Off Desktop Computing: ATOMIK and SHARK”,  Graphics, Visualization and Usability Center,  Georgia Tech, Oct. 30, 2003.

o      “In Search of Text Writing Methods for Off Desktop Computing: ATOMIK and SHARK”,  Distinguished Lecture, Center for Human Computer Interaction,  Virginia Tech, Oct. 28, 2003.

o      “Actions on the Computer Screen: Models and New Technology”, First Annual Distinguished Alumni Lecture,  HFIG and  Department of Mechanical and Industrial Engineering, the University of Toronto, April 4, 2003.

o      “Text Input with Stylus Keyboard and Shorthand Gesture: an Overview of the ATOMIK and SHARK projects”, Department of Computer Science, the University of Toronto, April 3, 2003.

o      “Frontiers of User Interface Research: text input, laws of action, and eye-tracking based interaction”, Distinguished Lecture Series on the Future of Human-Computer Interaction, Oregon Health & Sciences University, Feb. 28, 2003.

 

2002

o       “Samples of User Interface Research: text input, laws of movement, and eye-tracking based interaction”, Department of Computer and Information Science, Sept 18, 2002, Linköping University, Linköping, Sweden

 

o      “ATOMIK, MAGIC, and Crossing Interfaces”, July 9, 2002, INRIA Rhones Alpes, Grenoble, France.

o      “ATOMIK, MAGIC, and Crossing Interfaces”, July 8, 2002, LIMSI, University de Paris-Sud, Orsay, France.

 

o      “Computer Input: optimized design, modeling and futuristic exploration”, May 17, 2002, Graduate School in User-Centered Information Technology (UCIT), University of Tampere, Finland.

o      “Laws of movements in Human computer interaction – pointing, crossing, and steering”, April 18, 2002, Department of Computer Science, Columbia University, New York.

o      “Computer Input: design optimization, modeling, and futuristic exploration”, March 22, 2002,  National Institute for Working Life,  Stockholm, Sweden.

o      "Control, Navigation, and Coordination in 3D user interfaces", March 12,  2002,  Department of Computer and Information Science, Linköping University, Linköping, Sweden.

o      "Silk Cursor – utilizing semi-transparency for 3D interaction", March 5,  2002,  Department of Computer and Information Science, Linköping University, Linköping, Sweden.

o      "Eye-gaze based interaction techniques - MAGIC Pointing and EASE Chinese Input", February 26,  2002,  Department of Computer and Information Science, Linköping University, Linköping, Sweden.

o      "Tale of a Mouse - Research and Development of the IBM ScrollPoint", February 19,  2002,  Department of Computer and Information Science, Linköping University, Linköping, Sweden.

o      Laws of human movement and their applications to HCI – pointing, crossing, and steering”, February 12, Department of Computer and Information Science, Linköping University, Linköping, Sweden.

 

o      “ATOMIK– an exploration of virtual keyboard design”,  February 5, 2002, Department of Computer and Information Science, Linköping University, Linköping, Sweden.

o      “Computer Input: design optimization, modeling, and futuristic exploration”, Invited address of the fifth Office Ergonomics Research Committee (OERC) Research Conference, Marconi Conference Center, California, January 11-12, 2002.

2001

 

o      "Control, Navigation, and Coordination in 3D user interfaces", December 14, 2001, Department of Numerical Analysis and Computer Science (NADA), Royal Institute of Technology (KTH), Stockholm, Sweden.

 

o      "Eye-gaze based interaction techniques - MAGIC Pointing and EASE Chinese Input", Dec 7, 2001, Acreo (Institute for Optical Research), Kista, Sweden.

 

o      "Silk Cursor – utilizing semi-transparency for 3D interaction", November 30, 2001, Department of Numerical Analysis and Computer Science (NADA), Royal Institute of Technology (KTH), Stockholm, Sweden.

 

o      "Eye-gaze based interaction techniques - MAGIC Pointing and EASE Chinese Input", November 27, 2001, Institute of Design, University of Umea, Umea, Sweden.

 

o      "Tale of a Mouse - Research and Development of the IBM ScrollPoint",  November 27, 2001, Institute of Design, University of Umea, Umea, Sweden.

o      Beyond Fitts' law -movement regularities and their applications, November 26, 2001, Department of Informatics, University of Umea, Umea, Sweden.

o      The ATOMIK Keyboard, November 26, 2001, Department of Informatics, University of Umea, Umea, Sweden.

 

o      "Eye-gaze based interaction techniques - MAGIC Pointing and EASE Chinese Input", November 16, 2001, Department of Numerical Analysis and Computer Science (NADA), Royal Institute of Technology (KTH), Stockholm, Sweden.

 

o      "Tale of a Mouse - Research and Development of the IBM ScrollPoint",  November 2, 2001,  Department of Numerical Analysis and Computer Science (NADA), Royal Institute of Technology (KTH), Stockholm, Sweden.

 

o      ATOMIK - an design exploration of virtual keyboard , October 16, 2001, Department of Computer and Information Science, Linköping University, Linköping, Sweden.

 

o      Beyond Fitts' law -movement regularities and their applications, October 19, Department of Numerical Analysis and Computer Science (NADA), Royal Institute of Technology (KTH), Stockholm, Sweden.

o      The ATOMIK Keyboard, October 5, Department of Numerical Analysis and Computer Science (NADA), Royal Institute of Technology (KTH), Stockholm, Sweden.

o      Computer Input:  theoretical modeling and future exploration, June 28, 2001, International Conference on Perception and Action (invited talk), University of Connecticut.

 

2000

o      “Computer Input: product innovation, theoretical modeling, and future exploration”, University of California Berkeley, Department of Computer Science, Berkeley, California, Oct 24, 2000.

 

o      “Computer Input: product innovation, theoretical modeling, and future exploration”, University of California Santa Cruz, Cognitive Psychology Colloquium, Department of Cognitive Psychology, Santa Cruz, California, Oct 27, 2000

 

o      “Computer Input: product innovation, theoretical modeling, and future exploration”, IBM China Research Laboratory, Beijing, China, Oct 8, 2000

 

o      “Computer Input: product innovation, theoretical modeling, and future exploration”, Xidian University, Xi’an, China, Oct 8, 2000

 

o      “Computer Input: product innovation, theoretical modeling, and future exploration”, IBM Almaden Research Center Symposium Series (monthly), IBM Almaden Research Center, San Jose, California,  Sept 20, 2000

o      “Computer Input: product innovation, theoretical modeling, and future exploration”, IBM Research HCI Speaker Series, IBM TJ Watson Research Center, Hawthorne and Yorktown,  New York, July 24, 2000

1999

1998 and before

 

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